After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of card negated: // * Spell: Inflict 1500 damage to your opponent. // * Trap: Select and destroy 1 card your opponent controls. // * Effect Monster: Select 1 monster in your Graveyard and Special Summon it.